1
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Balancing for Skill
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6 listeners
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2
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The Skinner Box
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3 listeners
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3
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Digging Deeper - Do Games Have Less Value than Other Media?
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3 listeners
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4
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Toxicity
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3 listeners
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5
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Lack of Future Plans
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3 listeners
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6
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Spectacle Creep
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2 listeners
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7
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Counter Play
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2 listeners
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8
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Building Up to Nothing
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2 listeners
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9
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No Gendered Mechanics - How Genre Stereotypes Limit Games and Players
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2 listeners
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10
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Games Are Cheaper* Than They’ve Ever Been | Extra Credits Gaming
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2 listeners
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11
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The Secret Reason Some Games Reward You Early | Extra Credits Gaming
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2 listeners
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12
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Sexual Diversity
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1 listener
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13
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Differences in Scale vs Differences in Kind
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1 listener
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14
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Aesthetics of Play
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1 listener
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15
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A Very Unusual Summer
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1 listener
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16
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Choices vs Consequences - What Player Decisions Mean in Games
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1 listener
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17
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Why Matchmaking Sucks... and How It Could Be Fixed.
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1 listener
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18
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More Than Exposition
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1 listener
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19
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The History of D&D Hasbro Refused to Learn From
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1 listener
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20
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Starting Points
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1 listener
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21
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Central Daylight
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1 listener
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22
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Recharging With Games TWO Very Different Ways
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1 listener
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23
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Why You Can't Put Your Favorite Games Down
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1 listener
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24
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The Hidden Price of Changing a Game
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1 listener
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25
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City Builders Breaking the Mold
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1 listener
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26
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Why Games are Designed to Leave You Wanting
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1 listener
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27
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How Fortnite Crossovers Corrupted the Industry - Extra Credits Gaming
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1 listener
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28
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Why Game Layoffs Aren't Done Yet I Extra Credits Gaming
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1 listener
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29
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Gameplay
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1 listener
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30
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Intro
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1 listener
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31
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Things I Learned on My First Game
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1 listener
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32
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Terminology
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1 listener
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33
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Making NPC Romance Better - Extra Credits Gaming
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1 listener
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34
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Why Remade Games Can Feel Worse
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1 listener
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35
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Rust - Representing Race in Games
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1 listener
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